CINEMATIK PACK 1
The sound of the big screen, played by your K2700.
64 cinematic scenes: epic and dark pads, ethereal beds, drones that hold a whole scene, motion, textures, other worlds and trailer impacts. Each one layers the K2700's own keymaps with its synth oscillators, keeps moving while you hold it, and sits in a long hall.
+CINEMATIK included, free
Every scene needs a sound. PACK 1 gives your K2700 sixty-four of them.
PACK 1 is made for picture: the swell under a hero's turn, the hum of a spaceship, the breath of a haunted house, the rain before the storm, the braam before the title. Choirs, strings and flutes from the Mellotron, voices, bowed crotales, Tibetan bowls, gongs, a tam-tam and a waterphone meet vector waves, saws and sines, three sources in every program.
None of it stands still. Slow LFOs cross-fade the layers and sweep their tone, a global LFO makes a whole chord breathe together, the motion scenes pulse at the K2700's tempo, and timbre shifts make choirs larger and darker than life. Every program has its own effect chain, grit, chorus, flanger or phaser, a tempo echo, and a hall of up to ten seconds.
They were balanced layer by layer on a K2700 and levelled there, so the 64 sit at the same loudness. Play them from the K2700's keyboard: the wheel and pressure bring more of most scenes, and the sliders and knobs reshape them while they play.
Eight reels. Sixty-four scenes.
From the epic to the unseen: each scene with its own name, a genre and a synopsis.
EPIC PADS 8
A titan choir, hero strings, a golden hour, an empire of brass and voices, a vast horizon, horns of a kingdom, a starfield.
- Titan Choir
- Hero Strings
- Golden Hour
- Empire
- Vast Horizon
- Ascension
- Kingdom
- Starfield
DARK PADS 8
An abyss, dread, a haunted choir, a cold front, a nightmare, an undertow, a seance, someone watching.
- Abyss
- Dread
- Haunted Choir
- Cold Front
- Nightmare
- Undertow
- Seance
- The Watcher
ETHEREAL 8
A glass cathedral, angel hair, an aurora, a frozen lake, a lullaby, heaven's bells, silk air, a prism.
- Glass Cathedral
- Angel Hair
- Aurora
- Frozen Lake
- Lullaby Moon
- Heaven Sent
- Silk Air
- Prism
DRONES 8
Deep space, a monolith, a Tibetan hall, a pipe ghost, an iron lung, a dune sea, a nebula, the earth's hum.
- Deep Space
- Monolith
- Tibetan Hall
- Pipe Ghost
- Iron Lung
- Dune Sea
- Nebula
- Earth Hum
MOTION 8
A pulse engine, a heartbeat, clockwork, Morse code, a tide, a shimmering gate, a machine choir, an ostinato.
- Pulse Engine
- Heartbeat
- Clockwork
- Morse Code
- Tidal
- Shimmer Gate
- Machine Choir
- Ostinato
TEXTURES 8
Rain, night wind, a scrapyard, a glass storm, a ghost radio, a bird forest, the ocean, static in bloom.
- Rainmaker
- Night Wind
- Scrapyard
- Glass Storm
- Ghost Radio
- Bird Forest
- Oceanic
- Static Bloom
WORLDS 8
An alien signal, a stargate, elven woods, a desert mirage, cyber rain, a lost temple, a mothership, a dreamscape.
- Alien Signal
- Stargate
- Elven Woods
- Desert Mirage
- Cyber Rain
- Lost Temple
- Mothership
- Dreamscape
FX & IMPACTS 8
A braam, a reverse swell, a riser, a downer, an impact, a whoosh, a ticking clock, a time warp.
- Braam
- Rev Swell
- Riser
- Downer
- Impact
- Whoosh
- Tick Tock
- Time Warp
All 64 programs
Recorded directly from a Kurzweil K2700's audio output, with no external processing: every sound and effect is the K2700's own. Each plays a riff or chords that suit it; only the levels are matched.
- A11 Titan ChoirEPIC PADS0:16
Two long chords, 6 seconds each
- A12 Hero StringsEPIC PADS0:15
Two long chords, 6 seconds each
- A13 Golden HourEPIC PADS0:16
Two long chords, 6 seconds each
- A14 EmpireEPIC PADS0:15
Two long chords, 6 seconds each
- A15 Vast HorizonEPIC PADS0:15
Two long chords, 6 seconds each
- A16 AscensionEPIC PADS0:16
Two long chords, 6 seconds each
- A17 KingdomEPIC PADS0:15
Two long chords, 6 seconds each
- A18 StarfieldEPIC PADS0:15
Two long chords, 6 seconds each
- A21 AbyssDARK PADS0:16
Two long chords, 6 seconds each
- A22 DreadDARK PADS0:16
Two long chords, 6 seconds each
- A23 Haunted ChoirDARK PADS0:20
Two long chords, 6 seconds each
- A24 Cold FrontDARK PADS0:15
Two long chords, 6 seconds each
- A25 NightmareDARK PADS0:16
Two long chords, 6 seconds each
- A26 UndertowDARK PADS0:15
Two long chords, 6 seconds each
- A27 SeanceDARK PADS0:17
Two long chords, 6 seconds each
- A28 The WatcherDARK PADS0:17
Two long chords, 6 seconds each
- A31 Glass CathedralETHEREAL0:16
Two long chords, 6 seconds each
- A32 Angel HairETHEREAL0:19
Two long chords, 6 seconds each
- A33 AuroraETHEREAL0:16
Two long chords, 6 seconds each
- A34 Frozen LakeETHEREAL0:17
Two long chords, 6 seconds each
- A35 Lullaby MoonETHEREAL0:15
Two long chords, 6 seconds each
- A36 Heaven SentETHEREAL0:17
Two long chords, 6 seconds each
- A37 Silk AirETHEREAL0:18
Two long chords, 6 seconds each
- A38 PrismETHEREAL0:15
Two long chords, 6 seconds each
- A41 Deep SpaceDRONES0:17
A low E2 held, its fifth joining after three seconds
- A42 MonolithDRONES0:16
A low D2 held, its fifth joining after three seconds
- A43 Tibetan HallDRONES0:15
A low G2 held, its fifth joining after three seconds
- A44 Pipe GhostDRONES0:16
A low D2 held, its fifth joining after three seconds
- A45 Iron LungDRONES0:15
A low C2 held, its octave joining after three seconds
- A46 Dune SeaDRONES0:17
A low E2 held, its fifth joining after three seconds
- A47 NebulaDRONES0:16
A low D2 held, its fifth joining after three seconds
- A48 Earth HumDRONES0:20
A low G2 held, its fifth joining after three seconds
- A51 Pulse EngineMOTION0:18
Two chords, 8 seconds each, the motion locked to 120 BPM
- A52 HeartbeatMOTION0:15
A low fifth on every quarter, then a semitone lower
- A53 ClockworkMOTION0:20
Two chords, 8 seconds each, the motion locked to 120 BPM
- A54 Morse CodeMOTION0:18
Two chords, 8 seconds each, the motion locked to 120 BPM
- A55 TidalMOTION0:19
Two chords, 8 seconds each, the motion locked to 120 BPM
- A56 Shimmer GateMOTION0:22
Two chords, 8 seconds each, the motion locked to 120 BPM
- A57 Machine ChoirMOTION0:19
Two chords, 8 seconds each, the motion locked to 120 BPM
- A58 OstinatoMOTION0:18
Two chords, 8 seconds each, the motion locked to 120 BPM
- A61 RainmakerTEXTURES0:12
One chord held for 10 seconds
- A62 Night WindTEXTURES0:14
Two long chords, 10 seconds each
- A63 ScrapyardTEXTURES0:12
One chord held for 10 seconds
- A64 Glass StormTEXTURES0:14
One chord held for 10 seconds
- A65 Ghost RadioTEXTURES0:12
One chord held for 10 seconds
- A66 Bird ForestTEXTURES0:13
One chord held for 10 seconds
- A67 OceanicTEXTURES0:16
One chord held for 12 seconds
- A68 Static BloomTEXTURES0:13
One chord held for 10 seconds
- A71 Alien SignalWORLDS0:17
Two long chords, 7 seconds each
- A72 StargateWORLDS0:18
Two long chords, 7 seconds each
- A73 Elven WoodsWORLDS0:18
Two long chords, 7 seconds each
- A74 Desert MirageWORLDS0:17
Two long chords, 7 seconds each
- A75 Cyber RainWORLDS0:16
Two long chords, 7 seconds each
- A76 Lost TempleWORLDS0:19
Two long chords, 7 seconds each
- A77 MothershipWORLDS0:16
One low chord held for twelve seconds
- A78 DreamscapeWORLDS0:18
Two long chords, 7 seconds each
- A81 BraamFX & IMPACTS0:18
Three braams, each a tone lower
- A82 Rev SwellFX & IMPACTS0:11
Two swells, each cut on the downbeat
- A83 RiserFX & IMPACTS0:12
One chord climbing for nine seconds
- A84 DownerFX & IMPACTS0:12
Two fifths falling away
- A85 ImpactFX & IMPACTS0:12
Two hits, the second lower
- A86 WhooshFX & IMPACTS0:07
Two passes, the second an octave up
- A87 Tick TockFX & IMPACTS0:10
A clock ticking for eight seconds
- A88 Time WarpFX & IMPACTS0:11
One fifth bending down
Play the scene, not a menu.
Every program carries the same control plan, so the K2700's sliders and knobs always do the same job: shape the scene while it plays.
- 1LFO 1 RATE
- 2OSC 1 DETUNE
- 3OSC 2 TONE
- 4OSC 3 TONE
- 5LFO 3 RATE
- 6OSC 2 level
- 7OSC 3 level
- 8—
- 9REVERB TIME
Button 9 turns the hall on and off. The mod wheel and pressure bring more of most scenes: a vibrato, another layer, a brighter filter, a swell.
Three steps to the first note.
Get the file
One .K27 file with all 64 programs and their effects. Programs only: the keymaps are the K2700's own, no samples, no sample memory.
Load it with FILL
From a USB stick. The programs go into free USER places; nothing of yours is replaced.
Play
Find them by name. Their echoes and tempo LFOs follow the K2700's tempo (they were made at 120 BPM).
What you need
- Instrument
- Kurzweil K2700.
- Contents
- 64 programs in 8 categories, each with its effect chain and a hall reverb.
- File
- One .K27 file, programs only, loaded with FILL.
- Controls
- 9 sliders, 8 knobs and a button on every program; the wheels and pressure where the scene uses them.
- Included
- CINEMATIK for macOS, free.
Be the first to know
CINEMATIK PACK 1 is in development. Leave your email and we'll write when it's ready.
The sound stage that made these scenes comes with them.
CINEMATIK is a cinematic synth for the Mac that plays through your K2700: three film reels that take any of its keymaps, a lens, a timeline and a cue sheet. PACK 1's 64 programs are its scenes of group A: open any of them, take it apart, and make it yours.
- Any keymapThe factory keymaps on eleven shelves, and your own USER keymaps after a scan; play them forwards, backwards or both ways, shift their timbre, hold them at one pitch.
- Played by the K2700With the K2700 on USB, every move reaches it as you make it.
- Keep itSTORE puts a finished sound on the K2700 with one button; READ brings a stored program back into the app.
- Your own libraryPACK 1 and PACK 2 side by side, 128 places of your own, THE PROGRAMME to browse them, and a full user manual.
macOS. Needs a Kurzweil K2700 on USB: CINEMATIK plays through it.