KINSPIRATIONSoftware for the K2700Waitlist
KOACH · FUNs · Level 3 · Switches and memories · Lesson 3 of 7

b > a

logic and thresholds= 1 when b is greater than a, else 0

A comparator: 1 while b exceeds a, otherwise 0.

SEE IT MOVE

SCOPE · LAST 2 S
THE MAP · OUTPUT FOR EVERY a AND b
a0.00
b0.00
OUTPUT0.00

Computed in your browser with KINSPIRATION's FUN engine. Drag on the map to try any a and b.

WHAT TO KNOW

INPUTS

a: the threshold, a constant or a source; b: the source compared with it.

OUTPUT RANGE

0 or 1

USE IT FOR

A switch at any level, not only at 0.5: the wheel above 0.30, a key above a split, a velocity above a point; an ASR trigger. The factory's 0.22 and GKeyNum (4 global FUN2s) gives 1 for keys from F1 up.

WATCH OUT

Mind the order: the output is 1 when b, the second input, is the greater. Compare diode(a−b), which passes how far a is above b as a value rather than a switch.

IN THE FACTORY PROGRAMS

In 7 FUN slots of the factory programs: GFUN2 4, FUN1 2, GFUN4 1. GFUN2 and GFUN4 are the program's global FUNs.

MOST USED INPUTS (a, b)

0.22, GKeyNum4
BKeyNum, 0.011
KeyNum, 0.301
Chan St, Sustain1

WHERE THE OUTPUT GOES

FUN3 b1
FUN3 a1
LAYER Enable1

FIND THEM ON YOUR K2700

930 Hello Brooklynlayer 8 · FUN1 · a BKeyNum, b 0.01
942 Essential PercGFUN2 · a 0.22, b GKeyNum
943 Perc AccessoryGFUN2 · a 0.22, b GKeyNum
948 BendirGFUN2 · a 0.22, b GKeyNum
949 BodhranGFUN2 · a 0.22, b GKeyNum
447 Cosmic Sus PedalGFUN4 · a Chan St, b Sustain

HOW TO ON YOUR K2700 · 2046 Editor Template

The factory does not route b > a to a sound on its own: set one up on 2046 Editor Template and hear it on the pitch.

  1. In Program mode choose 2046 Editor Template, a plain one-layer program to build on (KEYPAD, 2046, ENTER).

    Program mode with 2046 Editor Template
  2. Press EDIT, then MORE and DSP MOD. On the Pitch row set Source 1 to FUN2 and its Depth to 1200 ct: FUN2's result, −1 to +1, now bends the pitch up to an octave either way.

    The DSP MOD page of 2046 Editor Template, layer 1, the cursor on Depth (1200 ct)
  3. MORE, then LFO+. On the FUN2 row set Input a to 0.50 and Input b to MWheel.

    The LFO+ page of 2046 Editor Template, layer 1, the cursor on Input b (MWheel)
  4. Move to Function and turn the Alpha Wheel to b > a.

    The LFO+ page of 2046 Editor Template, layer 1, the cursor on Function (b > a)
  5. Move the mod wheel: below halfway nothing happens; past it the pitch jumps up an octave, b > a giving 1, and drops back as the wheel comes down. A switch made from a wheel.

  6. Press EXIT and answer NO to leave the factory program as it was, or SAVE to keep your version on a USER ID.