ramp(f=a*b)
ramps= a sawtooth at 25 × a × b HzA sawtooth LFO at 25 times a × b, in Hz. A positive rate gives a saw rising from -1 to +1, a negative one a falling saw.
SEE IT MOVE
Computed in your browser with KINSPIRATION's FUN engine, step by step: this FUN keeps a state, so its output depends on what came before.
WHAT TO KNOW
INPUTS
a: a controller (the speed knob); b: a constant that sets the top rate.
OUTPUT RANGE
-1..+1, a sawtooth
USE IT FOR
A ramp whose speed a controller sets from a standstill: MIDI24 × ON runs at 25 Hz × Slider 5.
WATCH OUT
With either input at 0 the ramp stops where it is; a 0.5 and b 0.5 give 6.25 Hz.
IN THE FACTORY PROGRAMS
In 2 FUN slots of the factory programs: FUN1 2. GFUN2 and GFUN4 are the program's global FUNs.
MOST USED INPUTS (a, b)
WHERE THE OUTPUT GOES
FIND THEM ON YOUR K2700
HOW TO ON YOUR K2700 · 1012 Murmurs
Murmurs uses ramp(f=a*b) on its layer 1: see it, then where it goes.
In Program mode choose 1012 Murmurs (KEYPAD, 1012, ENTER).

Press EDIT, then MORE and LFO+. The FUN1 row: Input a MIDI24 (Slider 5), Input b MIDI85 (Button 5), Function ramp(f=a*b).

Where it goes: MORE, DSP MOD. On the LP Frq row Source 1 is FUN1, with a Depth of 2600 ct.

Move Slider 5 (MIDI24). Press Button 5 (MIDI85): the LP Frq row follows FUN1.
Press EXIT and answer NO to leave the factory program as it was, or SAVE to keep your version on a USER ID.