ramp(f=−a*b)
ramps= a sawtooth at -25 × a × b Hz (falling for positive inputs)A falling sawtooth LFO at 25 times a × b, in Hz. A positive rate gives a saw rising from -1 to +1, a negative one a falling saw.
SEE IT MOVE
Computed in your browser with KINSPIRATION's FUN engine, step by step: this FUN keeps a state, so its output depends on what came before.
WHAT TO KNOW
INPUTS
As ramp(f=a*b).
OUTPUT RANGE
-1..+1, a sawtooth
USE IT FOR
The same controls as ramp(f=a*b) with a falling saw: decaying repeats.
WATCH OUT
Positive inputs give a falling saw; a negative product turns it back into a rising one.
IN THE FACTORY PROGRAMS
In 4 FUN slots of the factory programs: FUN1 4. GFUN2 and GFUN4 are the program's global FUNs.
MOST USED INPUTS (a, b)
WHERE THE OUTPUT GOES
FIND THEM ON YOUR K2700
HOW TO ON YOUR K2700 · 1012 Murmurs
Murmurs uses ramp(f=-a*b) on its layer 3: see it, then where it goes.
In Program mode choose 1012 Murmurs (KEYPAD, 1012, ENTER).

Press EDIT, go to layer 3 with CHANNEL/LAYER ▲, then MORE and LFO+. The FUN1 row: Input a MIDI24 (Slider 5), Input b ON, Function ramp(f=-a*b).

Where it goes: MORE, DSP MOD. On the Pan row FUN1 is the Depth Ctl: it sets Source 2's (LFO1) depth from 0 to 50.

Move Slider 5 (MIDI24): the Pan row follows FUN1.
Press EXIT and answer NO to leave the factory program as it was, or SAVE to keep your version on a USER ID.