KINSPIRATIONSoftware for the K2700Waitlist
KOACH · FUNs · Level 4 · Curves · Lesson 5 of 10

tri(a,b)

shapes and warps= a triangle of a + b on sin's scale: 0 at 0, +1 at +0.5, 0 at +1, -1 at -0.5

Maps a + b onto a triangle: like sin(a+b) with straight sides, meant for a sawtooth input.

SEE IT MOVE

SCOPE · LAST 2 S
THE MAP · OUTPUT FOR EVERY a AND b
a0.00
b0.00
OUTPUT0.00

Computed in your browser with KINSPIRATION's FUN engine. Drag on the map to try any a and b.

WHAT TO KNOW

INPUTS

a: a ramp or a controller; b: an offset that moves the peak.

OUTPUT RANGE

-1..+1

USE IT FOR

A triangle locked to the beat from GPhas1; folding a controller, which rises to +1 at its middle and falls back to 0 at its top. The factory's 24 slots read KeyNum with a small negative offset: a key curve that peaks near F#4 (b = -0.02) or D5 (b = -0.08) and falls toward both ends.

WATCH OUT

The peak sits where a + b is 0.5, so an offset in b moves it; a unipolar a with b at 0 only climbs to the peak and back down to 0.

IN THE FACTORY PROGRAMS

In 24 FUN slots of the factory programs: FUN1 24. GFUN2 and GFUN4 are the program's global FUNs.

MOST USED INPUTS (a, b)

KeyNum, -0.0218
KeyNum, -0.086

WHERE THE OUTPUT GOES

AMP src124
ENV CTL Attack13
PITCH src111

FIND THEM ON YOUR K2700

703 Woodwind Sectionlayer 5 · FUN1 · a KeyNum, b -0.02
723 Solo Bassoonlayer 2 · FUN1 · a KeyNum, b -0.02
724 Solo Bassoon viblayer 2 · FUN1 · a KeyNum, b -0.02
729 Solo Dbl Reedslayer 4 · FUN1 · a KeyNum, b -0.02
225 Soft Stopslayer 5 · FUN1 · a KeyNum, b -0.08
226 Pipe Stopslayer 2 · FUN1 · a KeyNum, b -0.02

HOW TO ON YOUR K2700 · 703 Woodwind Section

Woodwind Section uses tri(a,b) on its layer 5: see it, then where it goes.

  1. In Program mode choose 703 Woodwind Section (KEYPAD, 703, ENTER).

    Program mode with 703 Woodwind Section
  2. Press EDIT, go to layer 5 with CHANNEL/LAYER ▲, then MORE and LFO+. The FUN1 row: Input a KeyNum, Input b -0.02, Function tri(a,b).

    The LFO+ page of 703 Woodwind Section, layer 5, the cursor on Function (tri(a,b))
  3. Where it goes: MORE, DSP MOD. On the Amp row Source 1 is FUN1, with a Depth of -20 dB.

    The DSP MOD page of 703 Woodwind Section, layer 5, the cursor on Source 1 (FUN1)
  4. Play low notes, then high ones: the Amp row follows FUN1.

  5. Press EXIT and answer NO to leave the factory program as it was, or SAVE to keep your version on a USER ID.